We combine human performance, foundational technology, and narrative vision to build worlds that breathe. Through advanced real-time pipelines and a deep understanding of spatial storytelling, we capture the physical truth of a performance and translate it into immersive, digital realities.

Motion Capture

We capture movement with absolute precision. Utilizing optical OptiTrack networks and mobile inertial systems, we deliver high-fidelity movement data tailored for games, film, and XR. Our pipeline is built to accommodate both our London studio and remote on-location shoots.

Performance Capture

Translating the nuance of the actor into the digital realm. We capture body, face, and finger articulation simultaneously, streaming live into Unreal Engine. Our workflows support everything from complex cinematic production to live virtual events and broadcasts.

Raw data is only the beginning. We manage meticulous cleanup, filtering, and solving to preserve the integrity of the original performance. By retargeting seamlessly to custom rigs and MetaHumans, we optimize the data pipeline for immediate, friction-free production use.

Data Cleaning & Processing
Animation

Bringing static worlds to life. We specialize in real-time animation workflows and cinematic sequences for games, film, and immersive media. By blending procedural techniques, keyframe artistry, and mocap-driven data, we ensure seamless integration and performance within Unreal Engine.

Virtual Production & Real-Time

Building the set of the future. We engineer comprehensive Unreal Engine environments for live previs and final pixel workflows. From LED volumes to fully virtual sets, we design the real-time rendering pipelines that make modern, rapid-iteration production possible.

Narrative without boundaries. We design experiences for VR, XR, and immersive installations where the audience directs the focus, unrestricted by a fixed camera. By blending the immediacy of theatre, the visual language of film, and the interactivity of games, we are actively defining the grammar of spatial storytelling.

Spatial Storytelling & Interactive Experiences

How We Work

  • Understand: We start with the narrative intent. The technology serves the story, never the other way around.

  • Capture: We record high-fidelity performance data, capturing the physical and emotional truth of the moment.

  • Process: We refine, solve, and retarget the raw data, meticulously preparing it for the digital environment.

  • Build: We construct the world, light the scene, and integrate the performance within Unreal Engine.

  • Deliver: We output the final experience—whether it is a pre-rendered cinematic, a live broadcast, or an interactive spatial environment.

Why Us

  • 20+ Years of Experience: Over a decade and a half navigating the complexities of animation and motion capture.

  • Deep Unreal Engine Expertise: We operate natively within the engine, pushing the boundaries of what real-time rendering can achieve.

  • End-to-End Pipeline: We manage the entire lifecycle of a performance—from the first tracking marker to the final rendered pixel.

  • Story Over Tech: We possess the technical capability to build anything, but our focus remains on why it is being built.

  • Cross-Medium Fluency: We seamlessly adapt our workflows across video games, feature films, XR installations, and live theatrical experiences.

Let’s build

Contact us to discuss your next project.